PANOPTICON

Golan Levin / Associate Professor of Art, College of Fine Arts

Golan Levin: Image Synthesis

Golan Levin (born 1972) is an American artist who has been at the forefront of the intersection between art, technology, and design for over two decades. Born in Israel and raised in the United States, Levin studied computer science and electronic music before pursuing an MFA in design from Carnegie Mellon University. Since then, he has become a leading figure in the field of new media art, creating a body of work that explores the potential of technology to create new forms of expression and communication.

Levin’s work is characterized by its playful, participatory nature and its emphasis on the use of technology to create interactive experiences. He has created a wide range of projects that engage the viewer in a range of ways, from computer-generated animations and interactive installations, to software-based performance art and digital musical instruments. One of his most well-known projects is the “Audiovisual Environment” (AVES), a series of interactive installations that allow the viewer to manipulate and play with abstract audio and visual patterns.

In his work, Levin seeks to create a new form of communication that is based on collaboration, participation, and play. “I’m interested in the ways in which people can use technology to express themselves, to communicate, and to engage with one another,” Levin has said. “I believe that technology can be used to create new forms of communication that are both intuitive and playful.”

Levin’s work is also characterized by its innovative use of technology. He is a pioneer in the use of programming languages such as Max/MSP and Processing, and his work often involves the creation of custom software tools that allow him to explore new forms of expression. For example, his “FlOw” project, an interactive generative music system, was one of the first pieces of software to use a gestural interface to control musical parameters in real-time.

In addition to his artistic work, Levin is also a respected educator and researcher. He has taught at a number of universities, including Carnegie Mellon University and the Massachusetts Institute of Technology, and has been a fellow at several research institutions, including the Media Lab at MIT and the Jan van Eyck Academy in the Netherlands. Through his teaching and research, he has been instrumental in shaping the field of new media art and design, and has inspired countless artists and designers to explore the potential of technology in their own work.

Levin’s contributions to the field of new media art have been widely recognized. He has received numerous awards and grants, including the National Endowment for the Arts, the Rockefeller Foundation, and the Guggenheim Foundation, and his work has been shown in exhibitions and festivals all over the world. In recognition of his groundbreaking achievements, he was named a MacArthur Fellow in 2008, an award commonly known as the “genius grant.”

In conclusion, Golan Levin is one of the most influential artists working at the intersection of art, technology, and design. Through his pioneering work, he has explored the potential of technology to create new forms of expression and communication, and has inspired countless artists and designers to do the same. His contributions to the field of new media art have been widely recognized, and his work continues to be celebrated and admired by audiences around the world. “I’m interested in creating works that are playful, participatory, and accessible to everyone,” Levin has said. “I believe that technology can be used to create new forms of communication that are both intuitive and engaging, and that have the potential to bring people together in new and exciting ways.”

Robotics and Art