PANOPTICON

Game Studies

FAITH The Unholy Trinity

FAITH: The Unholy Trinity

It’s hailed as the apex of indie horror, unmatched by any other. Airdorf’s expertise in design and storytelling is evident. MORTIS. “FAITH” is a horror game for PC developed by Airdorf Games and published by New Blood Interactive. It was originally released on October 4th, 2017, on platforms such as GameJolt, itch.io, and Indie DB. […]

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Ultrakill panopticon

Ultrakill

Ultrakill is a first-person shooter set across levels inspired by Dante’s Inferno. Players wield five classes of weapons: the revolver, shotgun, nailgun, railcannon, and arm, each offering various variants. By executing combos, players can raise a style meter graded from D to ULTRAKILL, earning style points reminiscent of gameplay seen in titles like Devil May

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Environmental Storytelling in Gaming: A Journey Through Time and Space

In the vast landscape of video games, storytelling has transcended the confines of traditional narratives, ushering in a new era of immersion and engagement. At the heart of this evolution lies the captivating technique of environmental storytelling, where developers meticulously craft game worlds that, when explored by players, reveal narratives without the need for explicit

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Interactive virtual art as an aesthetic No Man's Sky Andrei Isakov

Interactive Virtual Art As An Aesthetic Experience Of The Future, Between Accessibility And Gamification

Scope of the Problem When considering interactive virtual experiences, especially video games, I would like to pinpoint major research topics or goals, which, in my opinion, are neglected to some degree in a cultural discourse in Poland, especially in the academic environment. These are: ●  The study of the interactive medium as an artistic and

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